Beginning .NET Game Programming with C#

641538 Publisher: APRESS
Published: April 2004
Series: Beginning (Apress)
ISBN: 9781590593196 (1590593197)
CBL Ref: 641538
Pages: 408
Author: Hatton, Ellen; Lobao, Alexandre Santos; Weller, David
RRP Price: 35.49 (GBP)
Includes -

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 Description

If you are interested in writing computer games or simulations in .NET, then the Apress book Beginning .NET Game Programming will prove to be a valuable resource.

- Kevin Wittmer, Dot Net Developer's Journal

The authors use a very friendly voice, and cite several well-known games as exhibits of the fundamentals they describe throughout the text.

- Jason Salas, Microsoft MVP, ASP.NET

This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like animation and sounds.

Code examples are actually complete games, and include .Nettrix , .Netterpillars, River Pla.NET, Magic KindergarteN., D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.

 Author Profile

Ellen Hatton is a computer science undergraduate at Edinburgh University. She
was exposed to computers at a very early age and has been fascinated with them
ever since. Her first experience of computer games was playing Dread Dragon
Doom, at which she quickly excelled at the age of 5. She's been hooked on games
ever since.

Ellen is not only interested in computers. She skis frequently, among other
sports, and enjoys general student life in the bustling Scottish capital, Edinburgh.
As her choice of degree suggests, Ellen still finds computers very interesting
and is constantly looking for new challenges.

Alexandre Lobão is a passionate man. His first passion was reading, starting with large books-Mark Twain, Érico Veríssimo, Jules Verne, Monteiro Lobato, Alexandre Dumas, and others-when he was seven. When he was twelve, he discovered his two next passions: playing and creating games (by that time on his first Apple computer), and writing.



Many years later-he's about forty now-these passions flourish. Now he's a teacher of academic game development courses, has written four books on the topic, and has participated in some Brazilian game development contests both as a contestant and as a judge. He has also written short story books, children's books, and young adult books, and in 2008 he released his first romance, The Name of the Eagle, currently only available in Portuguese. And, of course, he still loves to read, from Ken Follett to Paulo Coelho.



His ultimate passions-starting in 1995 and still burning now-are his wife, Waléria, and his kids, Natália and Rafael.



Alexandre believes that lives needs passion to be lived entirely, and hopes that this book helps light this passion in readers' hearts. You can find his work at http://www.AlexandreLobao.com. Somewhere around 1974, David Weller discovered a coin-operated Pong game
in a pizza parlor in Sacramento, California, and was instantly hooked on computer
games. A few years later, he was introduced to the world of programming
by his godfather, who let him use his Radio Shack TRS-80 computer to learn
about programming in BASIC. David's first program was a simple dice game
that graphically displayed the die face (he still has the first version he originally
wrote on paper). He quickly outgrew BASIC, though, and soon discovered the
amazing speed you could get by writing video games in assembly language. He
spent the remainder of his high school years getting bad grades, but writing
cool software, none of which made him any money. He spent the next 10 years
in the military, learning details about computer systems and software development.
Shortly after he left the military, David was offered a job to help build the
Space Station Training Facility at NASA. From that point on, he merrily spent
time working on visual simulation and virtual reality applications. He made the
odd shift into multitier IT application development during the Internet boom,
ultimately landing inside of Microsoft as a technical evangelist, where he spends
time playing with all sorts of new technology and merrily saying under his breath,
"I can't believe people pay me to have this much fun!"


Binding Media Trim Depth Weight
Paperback - 230x175

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